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Proximal Maps Hide the Nonsmooth Piece
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Proximal Maps Hide the Nonsmooth Piece
soft-threshold(0.5, 0.2)=0.3. Dead zone [-0.2,0.2] kills small landings. Prox-grad: w←prox(w−η∇f_smooth). Fail: writing sign(0)=0 as a gradient.
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